2, Yoshi’s Island is only a Mario game in title alone. Not unlike the US version of Super Mario Bros. Furthermore, one of the boss fights pits Mario against the three little pigs, so, that’s pretty great too, I guess. Also unique to this entry is the magic carrot power up, which gives Mario’s cap rabbit ears and allows him to float past obstacles. The overworld map allows you to tackle each of the game’s six zones in any order you choose, and in doing so you’ll explore an enormous mechanical Mario, the insides of a haunted pumpkin, and of course, Space. While the original Super Mario Land was modeled after Super Mario Brothers, 6 Golden Coins borrows heavily from Super Mario Bros. Not unlike Link’s Awakening, the bizarre, otherworldly feel of the Game Boy Mario games only add to the character’s charm and appeal. So, it’s pretty safe to say that this ranks among the weirder entries in the Mario series. In Mario’s second Game Boy adventure, he has a castle (which he inexplicably owns) stolen from him by none other than his childhood friend, Wario and he must receive the titular six golden coins to break Wario’s curse and win the castle back.
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